Що таке Cozmo

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Cozmo: The Adorable and Intelligent Robot Companion

Cozmo was a miniature robot developed by the company known as Anki; its noteworthy features include endearing cuteness and high-tech nature. Released in October 2016, Cozmo is a small robot with white and gray coloring and red highlights to convey human emotions, allowing users to interact with it as a lifelike character would behave throughout their daily lives. The uniqueness of this article lies in discussing the following aspects: characterizing, technological advancements, and the Cozmo effect in terms of robotics and human-robot interaction.

The Endearing Personality of Cozmo

Cozmo’s design and performance are laid out to produce an adorable companion that child playful can relate to. With the help of digital eyes, playful movements and interactive traits; these elements enable users to be attracted to it . The makers of Cozmo have done such a good job in programming the robot that it is able to display human emotions and this quality goes a long way towards making humans love them because they see themselves reflected in its relatable facade.

Advanced Technological Features

Cozmo is loaded with some important tech features, which are advanced in nature and put it on a different spectrum when compared to basic robotics toys. The robot uses a set of different emotions known as the ’emotion engine’ to imitate human emotion. Cozmo unfolds the face recognition abilities that allow it to remember faces and recite names, additionally supporting its ability to establish personal relations with users. Otherwise, Cozmo uses advanced path planning, which is further supported by three cube toy sensors to guide and navigate within its environments.

Because machine learning is implanted in the brain of Cozmo, it also transforms each time when users play with and talk to him. The real brain of the robot functions via a cloud-connected engine through a user’s accounting device, such as his phone or tablet, thereby clinching an opportunity to use more data and information. The capacity of Cozmo to progress and adjust from its aggregations with clients adds an element of dynamism that makes an engaging character, rendering it some aspect as one intelligent robotic mate.

Cozmo’s Impact on Human-Robot Interaction

The launch of Cozmo is a remarkable breakthrough for the science behind human-robot interaction because it helps recognize that robotics can go beyond providing functional tools to become curious and lovable companions. The robot’s capability to read the emotions of human beings, together with its skill for learning and adaptation, has brought about some amazing developments toward integrating robots into everyday life. The popularity of Cozmo has shown the rich potential for robots to become perfect companions, providing users with interaction and lessons without chronological restrictions that would enable them to better comprehend robotics as well as AI.

Cozmo’s Role in Education and Learning

Apart from its entertainment aspect, Cozmo has also been used as an educational tool, especially in the field of computer science and programming. The Coding Lab app by Anki teaches coding to kids and adults using Cozmo, a physical robotics platform with support for the MIT Scratch language. As a playful and interactive platform, Cozmo provides an engaging entry point for learning about robotics and technology, which may stimulate interest in this area of knowledge.

The Future of Cozmo

In April 2019, Anki went bankrupt, and subsequently closed down. With the closure came acquisitions, resulting in Cozmo being developed and owned by Digital Dream Labs in December of the same year. The company has also made a promise to continue the uptake of Cozmo and growth in its support, ensuring that it remains an innovative human-robot interaction platform. Driven by continuous developments in robotics, as well as artificial intelligence, Cozmo can evolve further with the possibility of increasing its end-user base and enriching people’s lives across many frontiers through both captivating personality and smart technology.

What are the features of cozmo robot

Anki Cozmo is a miniature robot designed as a small, lightweight, one-armed, two-treads figure. The entirety of its body is white and gray with red accents, while within it has a black cube-shaped OLED display that functions as its face. The design and features of Cozmo are well-thought-out to produce a charming and empathetic robotic sidekick. The interactive nature of the robot, wherein it has expressive digital eyes that behave as a human face, playful movements, and actions, makes it a lovable toy. The fact that Cozmo can express various emotions – from enthusiasm to inquisitiveness – has helped establish it as a valuable, loveable companion robot.

The robot’s potential to distinguish between human emotions and adapt them accordingly, in addition to its sensitivity for learning, has broadened the scope of employing robots throughout life. The success of Cozmo has shown that robots have a great ability to help children participate in educational games as well as achieve greater levels of understanding and appreciation of robotics and artificial intelligence.

The technology behind cozmo robot

From a technological point of view, Cozmo holds a number of features that make it distinct from robotic toys. The robot uses specific actions, namely, the ‘emotion engine,’ that imitates human emotions. The face recognition feature of Cozmo enables it to store faces and names, thus allowing it to be more intimate with users. Cozmo’s success has shown the possibility of robots serving as interactive and educative consorts to people of all ages, promoting interest, knowledge, and respect for robotics or artificial intelligence.

Besides being an entertainment tool, Cozmo has also been used as a teaching device in the field of computing and programming. Now, Anki’s Coding Lab app helps kids and adults learn how to program via Cozmo, teaching fundamental aspects of programming using MIT ‘s Scratch language.

As a learning platform, Cozmo offers an interactive and playful interface, perfect for this purpose because of the level at which it engages its users through fun and simple means in building interest towards robotic and technological implementations. After the closure of Anki that went bankrupt in April 2019, Digital Dreams Labs bought its Cozmo development and took over ownership of this model robot.

This communicates the company’s pledge towards continuing with integration and support for Cozmo to ensure that it remains a novel and interactive platform between humans and robots. The continuous development of robotics and artificial intelligence creates the brightest future for Cozmo, who evolves along with its users, providing them more features to get fun from chatting with it.

What are the potential applications of cozmo robot

Another attention-grabbing miniature robot created by Anki is Cozmo, an AI robotic toy that identifies and interacts with humans. The robot’s unique combination of technology, AI, and computer vision has opened up a diverse range of uses, ranging from entertainment and education to encouraging interaction between human beings and robots. Cozmo’s cute character, effective technological features, and educational value make it a highly versatile system that can be used for various purposes.

Entertainment and Companionship

The appealing interactive characteristics of Cozmo, such as animated digital eyes and social ways of behavior, elevate it above the competition as an enthralling friend for pastime. However, the particular robot demonstrates an ability to feel a variety of emotions and interact with humans in a very human way that has turned it into one almost comfortable companion. The playful nature and interactive capabilities of Cozmo make it an ideal choice for entertaining users through self-friendly means; in turn, inspiring people to develop a better understanding as well as liking towards the field of robotics and AI.

Educational Tool

Apart from the entertainment shedding light on Cozmo, it has become more and more educative as well. It is especially used in teaching computer science concepts such as programming making robots work easier for mankind. The Cozmo is also used by Anki’s Coding Lab app to mentor both young and old on how they should be programming, bringing them closer familiarity with coding using MIT’s Scratch language. The interactive and playful character of Cozmo, a learning robot makes it the best medium for understanding about robotics & why they can be amazing fun to use within homes.

Human-Robot Interaction

The launch of Cozmo signified a remarkable leap in the human-robot interaction domain, demonstrating that robots can serve not only as tools but be loved and adored like family. The robot is also able to sense human emotion and modify its behavior accordingly in addition to the fact that it can learn since these functions have been added, robots now serve several different purposes. Cozmo’s growth has also shown the viability of robots as interactive companions and learning tools for users, thus creating higher awareness on what robotics means regarding benefits it can deliver.

Research and Development

As an AI-based cybernetic organism that can see and move, Cozmo is a rich researching tool for the development of robotics and artificial intelligence. Robot can identify human and interact among them, which is a fine position that it learned to adapt and makes it an intelligent robot. Cozmo’s innovative technological features, coupled with its human-like qualities make it a perfect test instrument for the study of interaction types between humans and robots also serves as a testing platform where new apps can be developed from using robotics or AI.

Conclusion

To conclude, Cozmo stands as a landmark in the evolution of companion robots, within which there is the possibility for such machines to be fun and inspiring interactive platforms. Due to its exemplary technological functionality, charming character, and informational capabilities, Cozmo has become a groundbreaking phenomenon in the robotics world, as well as human-robot interaction, inspiring future generations towards these user categories. As Cozmo develops and advances, it will definitely be a significant contributor to the empiricism of robotics’ future as well as artificial intelligence. In this respect, many intelligent robotic companions are inspired by its features.

By Robots Science

Robots Science brings a wealth of knowledge and expertise to the world of robotics and artificial intelligence. With a keen interest in the latest trends and developments in this field, We are committed to providing readers with insightful and informative content that helps them stay up-to-date on the latest advancements in robotics and AI.

Cozmo is an endearing little robot with growing up to do

Cozmo and I are still getting to know each other. It’s been a few days and we’ve warmed to one another, sure, but there’s still a lot of work to be done and blocks to be stacked.

I was there when he first woke up, shook himself awake and opened his big, bright eyes, tentatively rolling off his charging platform. Cozmo is an easy little robot to fall for. The Anki team has seen to that, hiring animators from Pixar and DreamWorks and a staff composer to mathematically pluck at his purchaser’s heartstrings.

When the company first unveiled the little robot to us in a neutral Manhattan office space a few months back, our videographer gasped audibly, “oh, my heart.” Mission accomplished.

The hardware startup, best known for its technologically impressive line of smartphone-controlled stock cars, has done a truly remarkable job bringing the robot to life. The main question mark for Cozmo, however, is the same one we find ourselves asking every time a new tech toy surfaces: How long will his little mechanical arm be able to hold on to a child’s attention span?

Small wonder

Before he awakens, Cozmo isn’t really all that much to look at. In fact, when the company first pulled the little robot out of a lunch bag after talking him up for 15 minutes in a pre-brief a few months back, I was honestly underwhelmed. Powered off, he doesn’t look like much more than a simple construction toy, with two pairs of tank treads and a construction-style lifting arm up front.

On top of it all is Cozmo’s head, which resembles nothing more than an old tube TV or computer monitor that swivels up and down, along with the arm. Behind that is a small white surface that illuminates when he’s charging. And that’s about it, really. From a purely aesthetic standpoint, there’s not really much to talk about.

Plug Cozmo in, however, and it’s another story.

Windows to the soul

The eyes are where Cozmo really shines. It’s not every day a toy company hires a bunch of artists from big animation studios to help build a piece of hardware. But what the team was able to do with a few blue pixels on a black display is really impressive from the moment he blinks them open sleepily from atop his charging dock.

Cozmo awakens cautiously, his square eyes shifting around, attempting to figure out where he’s landed. The little robot was brought to life with 1.2 million lines of code creating 536 animations, by Anki’s count, and the result is an impressively realized little piece of plastic artificial intelligence that springs to life the minute you fire up a mobile app. Between his face and limited corresponding movements, the hardware startup has crafted a three-dimensional character, realizing the company’s desire to craft a real-world Pixar creation — and the classical music soundtrack that accompanies him via the app is really just icing on the Cozmo cake.

A teachable moment

Cozmo, like all pets, requires time and attention. That’s something you should know off the bat. Anki created a toy that gives back what you put in. The more time you invest in the robot, the more things it can do and the more multi-dimensional its character becomes. I had a few days with the robot, so I can’t conclusively state anything about how he develops over an extended period, but Anki’s done a good job cramming a lot into the first few days of development.

One of the earliest tasks is introducing yourself to the robot. Sit still and he’ll look at you, inquisitively, as if trying to read your expression. Once Cozmo’s got a picture of you, you’re in. Every so often, he’ll gaze upon you, utter your name in that Wall-E meets R2-D2 android voice of his and then giddily move his arm up and down at the excitement of spotting a familiar face.

Fire up the app each day and you’ll be greeted with an envelope detailing your progress thus far. Completing activities will earn Cozmo energy and help score you some points that can be used to get the robot to perform tricks on demand.

Some of getting Cozmo acclimated is just letting him drive around and do his thing. Your main source of interaction is through a trio of cubes that come packaged with the robot, which he’ll somewhat obsessively pick, stack, move around and even occasionally spike when he gets angry. It all plays into a slowly Disney-esque developing back story about a plucky little construction robot trying to figure out what he was built for.

The app offers a fair bit of handholding early in the process, with guided daily activities, including games featuring the illuminating cubes, battling against Cozmo to see who can tap theirs first when the colors match. Cozmo, it turns out, was not programmed to be a respectful gamesman, gloating when he wins and throwing a temper tantrum when you do. Good thing he’s so adorable.

Staying connected

Not to cast too many aspersions on the little robot, but Cozmo himself is really just a vessel. His brain exists, in part, in the cloud, which means he needs to be hooked up to a smartphone. Lose connection or close the app and you lose Cozmo. The upshot is that a cloud connected bot means his personality and your progress are both backed up. Downside, you need a mobile device, and not every parent will want to hand over their iPhone.

The phone connection does bring some cool bonus functionality with it, like the ability to pilot Cozmo and see the world through his computer vision. The controls are a bit tough to master and the robot’s top speeds aren’t all that fast, so he won’t be replacing an RC car any time soon, but it’s a neat feature, nonetheless.

Under his own guidance, the robot does a pretty good job avoiding edges, though I did have one or two incidents, including one in which Cozmo was driving around on my desk while I was working. The robot sailed right over the edge and landed on the carpeting with a thud. When I walked over to check on him, however, he was seemingly no worse for wear, just cruising around like he had before.

Room to grow

Anki invested a lot in Cozmo, and the result is a lot of ambition packed into a tiny little ‘bot. Part of that process was jamming in enough interactivity to keep young users engaged as he matures, and certainly there was enough to keep my grown-up self entertained for the days I had with the robot.

The real question with this manner of toy, however, is how well it will stand the test of time. Cozmo’s smartphone tethering means the company will be able to continuously push updates to ensure that he keeps learning as he goes along — and perhaps he will be able to add a few more real-world tools to his arsenal beyond a trio of light plastic blocks.

For now he’s an adorable and engaging little toy capable of expressing an impressive array of emotions with a relatively limited toolbox. At $179 plus, arguably, the price of a mobile device, he’s pretty pricey for a toy. But if Anki can maintain meaningful updates moving forward, he’s definitely worth the price of admission.

Робот іграшка Anki Cozmo з повним комплектом SDK (+відео)

Чим відрізняється комплект Cozmo SDK від інших подібних робототехнічних конструкторів?

Компанія Anki представила робота Cozmo з комплектом SDK, який постійно оновлюється та може дивувати користувачів новими функціями та можливостями, передає robotics.ua .

Співзасновник та президент Anki Ханс Таппейнер (Hanns Tappeiner) розповів у наступному інтерв’ю, що SDK Cozmo справді може мотивувати людей робити справді класні речі з цим роботом.

Hanns Tappeiner: Більшість інженерів нашої компанії є гіками робототехніки, тому ми попрацювали над комплектом дуже здорово. Однією з речей, які ми намагалися вдосконалити, була доступність для користувачів не тільки в плані руху моторів та функціональності, але й усіх речей, які ми розробляли протягом багатьох років (функція прямування по лінії, подорож від точки до точки, обходження перешкод та інші ). Ми також впровадили технологію SLAM робота, так що він тепер може локалізувати себе і зрозуміти самостійно, де він знаходиться, щоб створити карту.

Як професіонали робототехніки, ми зацікавлені у просуванні робототехніки загалом. Однією з найбільш недостатніх речей є доступність. Незалежно від того, наскільки складним та функціональним є робот, ми хочемо, щоб він був доступним для всіх. Саме це надає Cozmo SDK.

Інженер показав ряд простих демонстрацій бета-версії SDK разом із кодом (написаним на Python). Нижче наведено чотири відео-ролики, а потім галерея скріншотів коду. Вона показує, скільки можливостей ви можете використовувати з цими командами: наприклад, в одній демонстрації Cozmo автономно роз’їжджає між трьома кубиками і підбирає один далекий. Все, що вам потрібно зробити, це сказати роботу піти і забрати той кубик, використовуючи команду cozmo.PickupObject.

У прес-релізі включено список речей, які ви можете зробити з SDK Cozmo:

  • Використовуйте систему технічного зору комп’ютера, щоб відстежувати та розпізнавати обличчя, та оцінювати їх положення та орієнтацію у 3D-просторі.
  • Натисніть у системі локалізації з доступом до внутрішньої картки робота всі об’єкти.
  • Використовуйте шляхи та рухи з планування з обходом перешкод тощо.
  • Вивчіть поведінку системи Cozmo та виконайте поведінку високого рівня.
  • Використовуйте всю систему анімації робота з доступом до всіх оновлень та звуків.
  • Двигун Cozmo може бути увімкнений та вимкнений. Коли він увімкнений, Cozmo перебирає його моделі поведінки, на які він запрограмований.
  • SDK надає доступ до всіх даних датчиків.
  • Cozmo може розпізнати (і відрізнити) котів та собак, але не може впізнати їх окремо.
  • Cozmo може також розпізнавати інших роботів Cozmo. Ця функція не буде увімкнена як частина поведінки за замовчуванням при запуску, але це буде в SDK.

Як Cozmo демонструє технологію SLAM, маючи лише одну камеру на ньому:

Робот справді має лише одну камеру в голові. Камера є основним датчиком, але у нас є IMU дуже високої якості, тому навіть коли ми не бачимо орієнтирів, ми як і раніше відстежуємо робота. Він використовує колеса, щоб оцінити, наскільки далеко він їде. Робот може рухатися навколо наосліп протягом хвилини або близько того, і чим довше він робить це, тим більше його фактичне місцезнаходження буде вимкнено, але в той момент він бачить орієнтир, будь-який з кубиків, і точно знатиме, де він знаходиться знову.

SLAM з однією камерою працює, тому що кубики та зарядки док-станції мають відомий розмір, тому робот здатний сказати, наскільки далеко вони знаходяться, чи не так?

Це правильно. Крім того, кожний кубик має акселерометр. Однією з проблем є те, що коли робот бачить їх знову, він не знає, проїжджав він їх уже чи ні. Незнайомі предмети він додаватиме також до своєї карти, і наступного разу він плануватиме шлях з обходженням перешкод.

Коли можна почати працювати з SDK?

Ми випускаємо SDK як бета-версію продукту у жовтні. Насправді, ми багато сперечалися про це: чи варто випустити бета-версію зараз, чи потрібно почекати ще шість місяців, поки ми не буде готовий повний комплект SDK? Ми вирішили, що напевно хочемо випустити бета-версію, тому що є дуже багато різних розробників, і ми хотіли б забезпечити їх усіма функціональними можливостями.

Як тільки це буде зроблено, ми припускаємо, що протягом кількох місяців після запуску перед Різдвом ми запустимо частину освіти K-12. Ми не збираємося запускати нашу власну графічну мову програмування, тому що в ній є вже деякі як для розробників з нуля, так і для більш просунутих користувачів. Ми збираємося витратити багато ресурсів, переконавшись, що Cozmo інтегрований з усіма мовами.

Ви думали про інтеграцію робота з ROS?

Я – прихильник ROS. Ми всі використовували цю систему в аспірантурі. Але для нашого робота ROS не є обов’язковою частиною. Один з наших інженерів, я думаю, протягом 30 хвилин або близько того, чи зможе створити код ROS. Ми зможемо опублікувати її на GitHub, як і інші речі. Я знаю, що ROS – це ідеальний інструмент, якщо ви дослідник, але він не є достатньо доступним для тих, хто, наприклад, є розробником комп’ютерних ігор. Ми повинні піти на один рівень із людьми, які взагалі без знань робототехніки та тими, хто може використовувати ці технології на високому рівні.

Як ви вважаєте, чи буде Cozmo корисним для дослідження?

Так. Я не можу говорити про це багато, але ми досить добре пов’язані з областю дослідження робототехніки, і я маю багато друзів в університеті Карнегі-Меллона, MIT, Стенфорда та інших.

Незважаючи на наші початкові переживання, ми оптимістично налаштовані щодо цього SDK. За інформацією robotics.ua, Cozmo, поряд з бета версією SDK повинні з’явитися у продажу в жовтні за ціною $180, або $160, якщо ви заздалегідь замовите їх заздалегідь.

Більше фото та відео

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